Ability
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The Ability Key is a new changeable hotkey that triggers various effects depending on what equipment the player has on. Each use of this key requires a short recharge period ranging from 1 to 2 minutes, or has some other requirement to be used. The following equipment that utilize this feature are as follows:
Sources
Source | Effect on Use | Recharge Time | |
---|---|---|---|
Dreadfire armor | Grants the player Dreadfire Aura | 3 minutes | |
Asthraltite armor | Deploy one of the armor's four spells | 1 minute |
Notes
- The ability to choose when to use said effects allows for higher efficiency when attempting to heal, damage or tank.
History
- 1.0: Introduced.
Game mechanics | |||||||||
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Combat | Minions • Ability | ||||||||
Environment | Events • Music • Status messages | ||||||||
Items | Consumable • Crafting stations (By Hand) • Drops • Rarity • Modifiers | ||||||||
Game | Game controls • NPC names • Vanilla Changes | ||||||||
Player | Buffs and Debuffs • Death Prevention • Defense | ||||||||
True Mode | Superarmor and Hyperarmor • Aggression • Damage Falloff • Diminishing Returns | ||||||||
Boss Damage • Polarize • Accuracy • Suppression • Crit Damage |