True Mode

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Sigil of the Corrupted One.png
The truth often hurts far more than a facsimile. Live by these words, and you might just see what’s there beyond it...
True Mode content: This information applies only to True Mode and True Mode worlds.

True Mode is a higher difficulty mode activated with the Sigil of the Corrupted One. The sigil only drops once in the early moments of an expert world. The item can only be used while there is no boss alive and disappears outside of expert mode. The mode changes the behavior of the mod's bosses, and allows access to a few new items and mechanics.

Exclusive Mechanics

Superarmor and Hyperarmor

Superarmor and Hyperarmor are defensive bonuses that bosses and some enemies gain during certain attacks. Superarmor increases damage reduction by 40% and grants immunity to knockback, while Hyperarmor grants 60% damage reduction, knockback immunity and immunity to all debuffs.

Aggression

Bosses have an internal aggression value that increases as the battle progresses or is dealt damage rapidly. Having a high aggression value causes bosses to improve existing attacks and use new ones. Further details will be found on its main page

Damage Falloff

After a certain distance, damage dealt to a boss or its summons is reduced. Its effect can be seen by having the Fighter's Visor in the inventory and can be lessened by the new Accuracy stat. Further details will be found on its main page.

Diminishing Returns

Melee Speed, Crit Chance, Polarize and Accuracy give less benefits out of them the more they are stacked. The exact formulas are currently unknown, and the effects will be shown on a new window that will be added later.

Challenge Items

Challenge items are specific items that can only be dropped from bosses under a specific condition. These item have their own accessory slot and need to be soulbound in order to have effect.

New Stats

Boss Damage

Boss damage increases damage dealt to bosses.

Polarize

Polarize increases damage dealt AND taken.

Accuracy

This stat reduces the effect of Damage Falloff.

Suppression

While it appears outside of true mode, a lot of items that give suppression will be true mode exclusive. This stat reduces the effects of Shadowflare Vortex.

Crit Damage

Crit damage increases damage dealt by critical hits.

Boss Changes

Abaddon

  • Fires projectiles at higher speeds.
  • A second ring of Nightmare Souls orbit him in phase 4.
  • Minions also appear in phase 5.

Araghur

  • Serpent Aura debuff will change to Serpent's Curse debuff upon leaving the Flame Razed Forest for more than 10 seconds, changes back when reentering.
    • Serpent's Curse disables usage of healing potions, nullifies regen and decreases damage dealt
  • Araghur can fire a giant barrage of fireballs, indicated by a roar
  • If health goes below 20%, he will begin summoning Paradox Shadows, which appear faster the lower his health gets
  • Increased damage of all attacks

The Lost Siblings

  • The last active sibling in phase 1 will unleash a desperation move until defeated.
  • You have 4 minutes to beat Novaniel, and he buffs himself every minute that passes.
    • He will also begin inflicting Shattered Armor from empowerment 1 onward and Distorted Weapon from empowerment 2 onward.
    • When the timer runs out all players will die.

Nihilus

  • Phase 1 damage increased from 440 to 550 and health from 1,500,000 to 2,250,000.
  • Dread pillars are summoned on every player in multiplayer.
  • Nihilus attacks faster if the player is not in a lantern's zone
  • Phase 1 lanterns can be reignited if left alone for 15 seconds and not all lanterns are down.
  • Phase 2 damage increased from 500 to 680 and health from 2,300,000 to 3,150,000.
  • Phase 2 lanterns increase Nihilus' damage by 10% instead of 5%.
  • Excess lantern reignition replenish 5% of Nihilus' health.
  • Claw strikes send fireballs after the second annihilation crossfire.
  • The extinction charge will charge at half speed if only one crucible is alive.
  • If all 10 lanterns are active, both crucibles are reactivated.
  • Condemnation Ray can still be used after the Extinction Ray is used.

This does not include any Aggression changes, which are shown in the boss' page if they have any.

Exclusive Items

Consumables

Item Effect Acquired from
Glass Heart (Abaddon).pngGlass Heart (Abaddon) Increases max health by 50. Abaddon (when defeated with the Glass Soul equipped.)
Glass Heart (Araghur).pngGlass Heart (Araghur) Increases max health by 50. Araghur (when defeated with the Glass Soul equipped.)
Glass Heart (Lost Siblings).pngGlass Heart (Lost Siblings) Increases max health by 50. The Lost Siblings (when defeated with the Glass Soul equipped.)
Glass Heart (Erazor).pngGlass Heart (Erazor) Increases max health by 50. Erazor (when defeated with the Glass Soul equipped.)

Weapons

Item Acquired from
Casey.pngCasey Bought from the Scavenger
Dark Remnant.pngDark Remnant Abaddon (20%)
Serpent Flare Chain.pngSerpent Flare Chain Araghur (20%)

Accessories

Item Effect Acquired from/Crafted with
Flaming Heart.pngFlaming Heart Makes the player immune to lava, On Fire!, Flarium Inferno, Frozen and increases max health by 100. Araghur (20%)
Lunar Resonator.pngLunar Resonator Increases the drop chance of Lunidium Coins. Bought from Nuba for 100 Lunidium Coin after defeating Abaddon, Araghur and The Lost Siblings.
Celestial Ring.pngCelestial Ring Increases the drop chance of Lunidium Coins, increases pickup range of Lunidium Coins and all effects of the Greedy Ring. Lunar Resonator.pngLunar Resonator, Greedy Ring.pngGreedy Ring, 10 Luminous Energy.pngLuminous Energy, 5 Tiridium Bar.pngTiridium Bar   @   Tiridium Infuser.pngTiridium Infuser
Shield of Reflections.pngShield of Reflections Grants immunity to knockback, a large number of debuffs, turns the player into a Werewolf at night and a Merfolk in water, increases all stats by a small amount, absorbs 25% of damage done to players on your team (if above 25% life), increases the player's max life by 100, and has a 10% chance of blocking a hostile projectile that hits the player. 20 Tiridium Bar.pngTiridium Bar, 25 Luminous Energy.pngLuminous Energy, Celestial Shield.pngCelestial Shield, Flaming Heart.pngFlaming Heart, Pocket Mirror.pngPocket Mirror   @   Tiridium Infuser.pngTiridium Infuser
Nuba's Blessing.pngNuba's Blessing Magic critical strikes restore mana. Bought from Nuba for 450 Lunidium Coin after defeating Erazor.

Challenge Items

Item Effect Acquired from/Crafted with
Scarf of the Undying Flame.pngScarf of the Undying Flame 10% damage boost against enemies above 50% life, 10% damage decrease against enemies below 50% life. When struck by an attack a protective barrier is summoned that reduces damage taken for 5 seconds, after which the barrier is shot out as homing missiles Araghur, the Flare Serpent (100%, if Araghur is defeated within the Infernal Depths.)
Novaniel's Resolve.pngNovaniel's Resolve Has a chance to initiate one of Novaniel's attacks when hitting an enemy. The Lost Siblings (100%, if Novaniel is not damaged until his third empowerment and defeated within one minute afterwards.)

Other Changes

Game mechanics
 
Combat Minions • Ability
Environment Events • Music • Status messages
Items Consumable • Crafting stations (By Hand) • Drops • Rarity • Modifiers
Game Game controls • NPC names
Player Buffs and Debuffs • Death Prevention • Defense
True Mode Superarmor and Hyperarmor • Aggression • Damage Falloff • Diminishing Returns
Boss Damage • Polarize • Accuracy • Suppression • Crit Damage